Modeling and Animation Using Blender

EISBN:9781484253403
PISBN:9781484253397
出版社:Apress
出版类型:Professional book
出版时间:2020
版次:1st ed.
作者:Ezra Thess Mendoza Guevarra
主题词:Computer Science,Game Development,Open Source
语种:英语
所属数据库:SpringerLink电子图书
相关推荐

Animation and Performance Capture Using Digitized Models

  • 作者:Edilson Aguiar
  • EISBN:9783642103162
  • 出版社:Springer Berlin Heidelberg
  • 出版时间:2010

Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation

  • 作者:Thomas Strothotte,Stefan Schlechtweg
  • PISBN:9781558607873
  • 出版时间:Pre 2007

Modeling and Using Context

  • 作者:Michael Beigl,Henning Christiansen,Thomas R. Roth-Berghofer,Anders Kofod-Petersen,Kenny R. Coventry,Hedda R. Schmidtke
  • EISBN:9783642242793
  • 出版社:Springer Berlin Heidelberg
  • 出版时间:2011

Modeling and Using Context

  • 作者:Patrick Blackburn,Chiara Ghidini,Roy M. Turner,Fausto Giunchiglia
  • EISBN:9783540449584
  • 出版社:Springer Berlin Heidelberg
  • 出版时间:2003

Understanding 3D Animation Using Maya

  • 作者:John Edgar Park
  • EISBN:9780387269047
  • 出版社:Springer New York
  • 出版时间:2005

Modeling and Using Context

  • 作者:Varol Akman,Paolo Bouquet,Richmond Thomason,Roger A. Young
  • EISBN:9783540446071
  • 出版社:Springer Berlin Heidelberg
  • 出版时间:2001